Ciro Sannino - Auth | Cg Blog - Part 14

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The rule of thirds in 3ds Max

The rule of thirds in 3ds Max

The points of intersection are called points of interest. If you place your subject on these points the photo will result dynamic, balanced and organized. How to do that in 3ds Max?


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17
Change colors without render again.

Change colors without render again.

Do you want to modify your render but you have no time to render again? It is possible creating a mask in 3ds max and using Photoshop to apply all colors you want. In this post I’ll show you how to do that.


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39
A personal button for V-Ray Frame Buffer

A personal button for V-Ray Frame Buffer

I always use V-Ray Frame Buffer and would like a specific button to open it fast. But there isn’t yet. So I found a super-simple way to crete if in 1 minute.


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14
The light balance in rendering

The light balance in rendering

A great light balance make the image “more” 3D! It creates volumes and depth in the image. A bad light balance make everything flat. In this post I show you how to manage lighting to model the scene with lights.


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36
A perfect light for exteriors

A perfect light for exteriors

The exteriors are often lighted by the sun, this light condition is simpler but the problem is the flat lighting. Sun light does not decay so everything appear flatter. In this video tutorial I will show you how to light an exterior just using 1 V-Ray Light with an HDRI in the texture slot.


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