Evaluate gamma compensation at a glance!

Evaluate gamma compensation at a glance!

Can we evaluate if gamma compensation has been applied correctly, knowing the color and texture objectively? Yes, let’s see how with some simple examples.


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Filed in: V-Ray Tutorials
3
Motion blur – It’s all about balancing

Motion blur – It’s all about balancing

Motion blur is due to rapid movement or long exposure: let’s try to verify if V-Ray is so real as they say.


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Filed in: V-Ray Tutorials
2
Only experts can produce amazing renders?

Only experts can produce amazing renders?

Be expert means having experience, but the truth is that you don’t need to be “expert” to produce great images.


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Filed in: More
9
Monsters Inc. with V-Ray Fur!

Monsters Inc. with V-Ray Fur!

[FREE POST] – Use VRay Fur and the new material (recentely added) VRay Hair to create a wornderful shader like Monsters&co, a famous movie from Pixar. Read the tutorial and create it with your hands!


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Filed in: V-Ray Materials
33
Different ways to add Gamma in your renders

Different ways to add Gamma in your renders

We actaully are “producers” of images and we need to correctly setup the gamma in 3ds Max, in order to imitate the behavior of real cameras. Choose the right combination to just adds 2,2


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Filed in: V-Ray Tutorials
34






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