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The rule of thirds in 3ds Max

The rule of thirds in 3ds Max

The Rule of Thirds is a basic principle of photographic composition we should know. It’s so simple rule that allows even novice user to create a good composition in a simple and effective way. The method consists in dividing the image into 3 equal parts, horizontally as vertically, resulting in...
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How to save memory for the rendering

How to save memory for the rendering

( Render: Alessio Fiorini – He attended my training.  This work inspired the current post ) Some months ago I wrote about improving render setting time: how to reduce rendering time. In this post I’m going to talk about how to save memory in order to avoid any crash. 3ds max could crashes...
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How to model a tiled roof with 3ds max

How to model a tiled roof with 3ds max

Neox, an user from Treddi.com (italian forum), realized a videotutorial showing step by step how to model a tiled roof with 3ds max. Modeling this kind of Roof is a very annoying thing, becouse in order to abtain a beautiful model you have to model tile by tile and you can’t use bump mapping...
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Videotutorial nPower Tools

Videotutorial nPower Tools

There’s no doubts: Modeling Nurbs is the best solution if you are going to model objects, especially all objects made by industrial production. I don’t know how many times did you try to model a cell phone, usb pen, ipod or something like that. There are many sinouos surfaces and smoothed...
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