More - Cg Blog - Part 2

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How to save materials in 3ds Max

How to save materials in 3ds Max

Management and in particular the saving of material in a library with 3ds Max is not so spontaneous. There are just few steps, not so complicated.. but check it and solve any doubt in 3 easy steps.


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21
The light balance in rendering

The light balance in rendering

A great light balance make the image “more” 3D! It creates volumes and depth in the image. A bad light balance make everything flat. In this post I show you how to manage lighting to model the scene with lights.


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36
Tutorial Reactor: Simulation of physical objects

Tutorial Reactor: Simulation of physical objects

Learn a fast way to use physical simulation in 3ds max and placing your objects in the scene will be easy and funny. Reactor tutorial.


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5
How to get a nice depht of field

How to get a nice depht of field

What does affect depht of field? There are 3 importants things: Focal lenght, distance from the target and Aperture. In this tutorial you will learn how to manage them with V-Ray Physical Camera.


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20
A simple Greeble tutorial

A simple Greeble tutorial

Greeble it’s a free and nice plugin for 3ds max. It can help you to increase considerably the details in your scene with a few clicks. I’ll show you where to download it and how to use it in order to add nice and futuristic details.


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