How to Make Tileable Texture – Tutorial

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texture tiling

Why I see duplicated textures on my 3d surfaces? How to make tileable texture?

This often happens when we use picture taken from us s a texture. The best solution is to take pictures with cloudy sky. Thus light evenly spread solves the origin of the problem.

But what if we have a texture and the brightness is not uniform? Inevitably give signs of duplication .. how to solve the problem and make tileable texture?

I found here my inspiration: we use a photoshop filter called High Pass Filter!
Watch the video and everything will be clear!

* * *

Resuming, this is the right workflow to understand how to arrange the levels on photoshop:


( Texture from fantastic  Mayang collectionlink texture )

So, here the 3 steps to balance luminosity:

  1. Duplicate the layer
  2. Apply it Filters> Other > High Pass Filter (choose the right vaule in order to preserve details)
  3. Assign it  ”Luminosity

I hope this simple tutorial can help you to create wonderful tileable textures!




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8 Responses

  1. kliment says:

    Great Tutorial! thank you for saving me so much time!

  2. Haha, another great trick, I’m glad I found this website. Thanks!

  3. muneer says:

    very nice tutorial

  4. Ciro Sannino - Author says:

    Thank you guys ;)

  5. nasir says:

    thanks alot its very helpful.

  6. juan says:

    MANY THANKS!

  7. abhishake rana says:

    nice tutorial sir

  8. esra kaplan says:

    thanks a lot . it s great trick ! so usefull!

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