How to fix underexposed backgrounds | Cg Blog

How to fix underexposed backgrounds

Problem
If you add a background (in view > viewport background)
probably come out dark or underexposed, according to your V-Ray Camera.

 

Solution
Don’t let V-Ray Camera affecting your background:
just disable “Affect backgroud” in color mapping – check the picture below

 

Note: By default this option is enabled. In case you use some bitmap as background, disable it to avoid underexposed backgrounds.

6 Responses

  1. Ricky Cordero says:

    When I tried this my background image was still dark. Any thoughts?

    • Ricky Cordero says:

      I just saw that when I disable the “exposure” box in the vrayphysicalcamera basic parameters it fixes my background issues but makes the object that I created very bright and burned out.

      • Ciro Sannino - Auth says:

        Hi Ricky, the mean purpose of a vray physical cam is controling the EXPOSURE: So why do you disable it? Did you see this approach is some (absurd) tutorial on internet?

    • Ciro Sannino - Auth says:

      Since you wrote a previuos question about “exposure” option I can’t understand what you mean with “THIS”: can you specify please?

      • Ricky Cordero says:

        The issue is that when I place a background image on my file the background is dark when I render. When I disabled the “Affect Background” option as stated above, the background image is still dark when I render.

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