Best rendering - Cg Blog - Part 2

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Rendered without Global illumination

Rendered without Global illumination

(Click to magnify ) Now is easier setting a 3d scene: we can use Global illumination or same Un-Biased engine render like Maxwell render or Indingo. But in the past, when PCs was not so powerful we was used to render with scanline or something like that. Why actually anybody use these old render engines? […]


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Incredible photorealistic face – Marco Di Lucca

Incredible photorealistic face – Marco Di Lucca

Today I would suggest you a very good italian 3d artist: He’s name is Marco De Lucca. Actually he’s working as Senior modeler at Weta digital in New Zealand. He worked in movies like King Kong, Xmen 3 and his gallery is very interesting! I especially like this image here: the portait of grandmother Maria. […]


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Sculpting with Mudbox

Sculpting with Mudbox

What’s Mudbox? “Introducing a new direction in high resolution sculpting software, Mudbox is the first brush-based sculpting tool built from the ground up to address the needs of professional digital sculptors.” Mudbox appears for the first time at Siggraph 2006, it’s a professional evolution of Z-Brush. Mudbox is incredible, it can manipulate millions of polygon. […]


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Rendering or Reality?

Rendering or Reality?

Everyone knows that on www.cgsociety.org there are the most beautiful renderings around the world, but I’ve never seen a face modeled so perfectly, so photorealistic. Here the links to see the final artwork and the work in progress too. The author says that it was just a challenge between friends…. no words: Just incredible! (But […]


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