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Maxwell Render at Siggraph 2007

Maxwell Render at Siggraph 2007

Next Limit Technologies will be exhibiting at Siggraph 2007. This year’s Siggraph will be held in San Diego from August 7 to August 9. Booth number 1537 will be entirely dedicated to Maxwell Render and RealFlow4, and Next Limit Technologies’ representatives will be available throughout the event! If you have never heared of Real Flow […]


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Material Contest: Win a Dell E1505 laptop computer!

Material Contest: Win a Dell E1505 laptop computer!

After Maxwell 1500 x 1, Next limit (the softwarehouse of Maxwell Render) comes back with a new great MXM contest for July and August. The contest’s theme is “Automotive”; it’s all about cars, cars and cars. Bumpers, tires, mirrors, steering wheels, gasoline, brakes, shock absorbers, transmissions, oil…. everything has to be perfect for our roadtrip. […]


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Bittbox: a great blog about Illustrator

Bittbox: a great blog about Illustrator

After I wrote that little nice tutorial about photoretouching it’s the time to have a look on a vectorial graphic.. in two words: Adobe Illustrator! Adobe Illustrator works with vectors, so it’s not easy to find something to download about. But there’s a Blog, really interesting Blog I love to read from his start. Here […]


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Advanced illumination in 3ds max

Advanced illumination in 3ds max

Even if very often I like to write about Vray or Maxwell don’t forget that 3ds max has a feature called “Advanced Illumination“. The net is quite plenty of V-ray tutorials, so I like to mark this interesting tutorial, wrote by the Cg Artist Mario Malagrino, about Advanced illumination in 3d studio max. The subject […]


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Maxwell Render: 1500 x 1 material bargain!

Maxwell Render: 1500 x 1 material bargain!

Today I received this email from Maxwell Render Staff: << Today is a special day – the birthday of James Clerk Maxwell, the father of modern physics. This calls for celebration, and therefore we have organized the Maxwell Render 1500 x 1 material bargain. All you have to do is upload a single valid material […]


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