Tutorial Reactor: Simulation of physical objects

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REACTOR IS NOT INCLUDED IN RENCENT 3DS MAX VERSIONS ANYMORE

 

Have you ever placed objects in quite casual in a scene? Coins on a table, marbles in a container, even the rocks along the beach… it’s a quite boring and hard work.

In such cases we need physical simulatio and in 3ds Max there’s the powerful Reactor. I can not describe a single post but we can easly make some experiment :-)

The best thing is to see him in action! I’ll give you an idea of how quickly you set a scene with objects physical collision. I just created some inclined planes and maby, many balls. Just give the properly mass and morphology to every objedct and.. see the simulation working.

This is the final result you’ll achive :

Let’s start the videotutorial and see how to make this simulation with Reactor.




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5 Responses

  1. Muhammad Idzwan Sawal says:

    …..but… in max 2012 no more reactor engine :( replace with MassFX

  2. Mario De achadinha says:

    Are we still able to do the same simulation without rector toolbar?

  3. Carlos Leon says:

    ¿qué ocurre si no encuentro la opción “reactor” dentro del menú de “Helpers”?
    Tengo la versión 2012 del 3dsMax, gracias.

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