Cg Blog - Part 24


No time for nuts – Blue sky studios

No time for nuts – Blue sky studios

Finally a new Scrat’s adventures video! Blu sky studios produced a very amazing cg short movie. Casually Scrat discovers a time machine and use it. The adventures to save his nut are just starting! Very very funny… don’t miss it! Video: No time for nuts (Updated) [tags]ice age, cg animation, short movie[/tags]


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Filed in: Short movie
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Download Greeble plugin to increase details

Download Greeble plugin to increase details

This kind of image is very, very popular, created with vray or maxwell render, final render or mental ray… that’s no important thing. The detail is very high but it’s no hand made of course! Years ago Tom hudson wrote a very useful plugin for 3d studio max named Greeble. It’s very easy to use: […]


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Filed in: More
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Cars: A funny window visor

Cars: A funny window visor

Via Pixar animation, a very funny and interesting blog about Pixar news,I found a fantastic window visor. Just two eyes to transform your car… in Cars character! This post speak about a product you could find in a Disney store but on-line I could’n fint it. I found a post on Ebay: Cars window visor […]


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Filed in: Uncategorized
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Upcoming Pixar – Amazing blog!

Upcoming Pixar – Amazing blog!

I would suggest to all of you a great blog I found on the internet: Upcoming Pixar. Congratulations to Thomas, the blogger. It’s all about the Pixar world: the upcoming movies, the sketches, the wallpapers… and many, many more Pixar related things for everyone who loves Pixar. Don’t miss Upcoming Pixar [tags]blog, pixar, cg animation[/tags]


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Filed in: Uncategorized
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Sculpting with Mudbox

Sculpting with Mudbox

What’s Mudbox? “Introducing a new direction in high resolution sculpting software, Mudbox is the first brush-based sculpting tool built from the ground up to address the needs of professional digital sculptors.” Mudbox appears for the first time at Siggraph 2006, it’s a professional evolution of Z-Brush. Mudbox is incredible, it can manipulate millions of polygon. […]


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Filed in: Best rendering
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