{"id":79,"date":"2007-04-13T18:49:02","date_gmt":"2007-04-13T16:49:02","guid":{"rendered":"https:\/\/www.cg-blog.com\/index.php\/2007\/04\/13\/grass-carpets-vray-displacement-free.htm"},"modified":"2007-04-13T18:49:02","modified_gmt":"2007-04-13T16:49:02","slug":"grass-carpets-vray-displacement-free","status":"publish","type":"post","link":"https:\/\/www.cg-blog.com\/index.php\/2007\/04\/13\/grass-carpets-vray-displacement-free.htm","title":{"rendered":"Grass and carpets with Vray displacement"},"content":{"rendered":"<p><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-652\" src=\"https:\/\/www.cg-blog.com\/wp-content\/uploads\/2007\/04\/grass18.jpg\" alt=\"vray displacement\" width=\"600\" height=\"350\" \/><\/p>\n<p><strong>Vray displacement<\/strong> is a very helpful modifier if you want to give more realism to your scene creating 3d grasses and carpets. Not just using textures&#8230; ( More <a href=\"https:\/\/www.cg-blog.com\/index.php\/category\/vray-tutorial\">V-Ray Tutorials<\/a>! )<\/p>\n<p><strong>VRayDisplacementMod <\/strong>modifier uses an assigned texture to extrude polygons during the rendering, in fact this modifier doesn&#8217;t produce effects in the viewports.<\/p>\n<p>For examples to create a good <strong>3d grass<\/strong> you create a box with many segments, apply noise modifier and with VRayDisplacementMod modifier extrude the box: the grass is done!<\/p>\n<p>I don&#8217;t want to give you a boring tutorial so here my scene, free!<\/p>\n<p><img decoding=\"async\" id=\"image97\" style=\"border: medium none;\" src=\"https:\/\/www.cg-blog.com\/wp-content\/uploads\/2010\/08\/download-icon.jpg\" alt=\"download.gif\" \/><\/p>\n<p>&gt; Download now:\u00c2\u00a0<a title=\"vray displacement\" href=\"https:\/\/www.cg-blog.com\/wp-content\/uploads\/2010\/08\/vray-displacement-2009.zip\">Grass and carpets with Vray Displacement | <\/a>3d studio 2009 + Vray 1.5<\/p>\n<p>&gt; Download now: <a title=\"vray displacement\" onclick=\"javascript:urchinTracker('\/outgoing\/vraydisplacement');\" href=\"http:\/\/www.installazionereti.it\/vraydisplacement.zip\">Grass and carpets with Vray Displacement<\/a> | 3d studio 8 + V-ray 1.47.02 or higher<\/p>\n<p>Enjoy it!<\/p>\n<p><script src=\"http:\/\/forms.autoresponder.it\/form\/97\/171619997.js\" type=\"text\/javascript\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Vray displacement is a very helpful modifier if you want to give more realism to your scene creating 3d grasses and carpets. Not just using textures&#8230; ( More V-Ray Tutorials! ) VRayDisplacementMod modifier uses an assigned texture to extrude polygons during the rendering, in fact this modifier doesn&#8217;t produce effects in the viewports. For examples [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false},"categories":[24,14],"tags":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts\/79"}],"collection":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/comments?post=79"}],"version-history":[{"count":0,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts\/79\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/media?parent=79"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/categories?post=79"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/tags?post=79"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}