{"id":72,"date":"2007-04-02T19:55:59","date_gmt":"2007-04-02T17:55:59","guid":{"rendered":"https:\/\/www.cg-blog.com\/index.php\/2007\/04\/02\/how-to-model-tiled-roof.htm"},"modified":"2010-10-15T09:34:33","modified_gmt":"2010-10-15T09:34:33","slug":"how-to-model-tiled-roof","status":"publish","type":"post","link":"https:\/\/www.cg-blog.com\/index.php\/2007\/04\/02\/how-to-model-tiled-roof.htm","title":{"rendered":"How to model a tiled roof with 3ds max"},"content":{"rendered":"<p><img decoding=\"async\" id=\"image73\" alt=\"modeling_roof.jpg\" src=\"https:\/\/www.cg-blog.com\/wp-content\/uploads\/2007\/04\/modeling_roof.jpg\" \/><!--adsense#half_banner2--><\/p>\n<p><a title=\"neox\" href=\"http:\/\/www.treddi.com\/forum\/index.php?s=8736909e59bf60a1b362ebcbe80103a5&#038;showuser=1724\">Neox<\/a>, an user from <a title=\"3d\" href=\"http:\/\/www.treddi.com\">Treddi.com<\/a> (italian forum),  realized a videotutorial showing step by step <strong>how to model a tiled roof<\/strong> with 3ds max.<br \/>\nModeling this kind of Roof is a very annoying thing, becouse in order to abtain a beautiful model you have to model tile by tile and you can&#8217;t use <strong>bump mapping<\/strong> or <strong>Displacement<\/strong> to obtain a good result.<\/p>\n<p>In these 2 videotutorial you can see how to model one single tile (with a simple box + ben modifier) and how to put the tiles in a roof (Array function).<\/p>\n<p>In the 2\u00c2\u00b0 brief videotutorial, you can see how to use Multires modifier to control polygon reduction without lose a good quality model.<\/p>\n<p>Even if the forum is italian the videoturial are international&#8230; without speaker, just enjoy seeing it!<\/p>\n<ul>\n<li><a title=\"modellazione\" href=\"http:\/\/www.treddi.com\/forum\/index.php?showtopic=6456&#038;hl=\">Videotutorial:  Modellazione tegole &#8211; riduzione poligoni<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Neox, an user from Treddi.com (italian forum), realized a videotutorial showing step by step how to model a tiled roof with 3ds max. Modeling this kind of Roof is a very annoying thing, becouse in order to abtain a beautiful model you have to model tile by tile and you can&#8217;t use bump mapping or [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false},"categories":[31],"tags":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts\/72"}],"collection":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/comments?post=72"}],"version-history":[{"count":0,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts\/72\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/media?parent=72"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/categories?post=72"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/tags?post=72"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}