{"id":271,"date":"2008-05-30T19:31:37","date_gmt":"2008-05-30T17:31:37","guid":{"rendered":"https:\/\/www.cg-blog.com\/index.php\/2008\/05\/30\/how-to-reduce-the-redering-time.htm"},"modified":"2008-05-30T19:31:37","modified_gmt":"2008-05-30T17:31:37","slug":"how-to-reduce-the-redering-time","status":"publish","type":"post","link":"https:\/\/www.cg-blog.com\/index.php\/2008\/05\/30\/how-to-reduce-the-redering-time.htm","title":{"rendered":"How to reduce the rendering time"},"content":{"rendered":"<p><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-735\" src=\"https:\/\/www.cg-blog.com\/wp-content\/uploads\/2008\/05\/rendering-time1.jpg\" alt=\"rendering time\" width=\"600\" height=\"301\" \/><\/p>\n<p>I remember that some years ago, have produced a rendering in 10\/15 hours was cause for pride. Now it simply means that you are a newbie!<\/p>\n<p>Reducing the time in the rendering production  is a goal to keep in mind. We need improve our skill reducing our rendering time too. Then go ahead! But how do? I wrote down some points that I hope can be a starting point for an analysis of your personal &#8220;<em>rendering behavior<\/em>&#8220;:<\/p>\n<p>1) Use Low resolution for rendering tests.<br \/>\nI know, everyone likes to render a big image, but we  risk to waste too many time if  we always use  800&#215;600 minimum.<\/p>\n<p>2) Use <strong>Rendering Region<\/strong>: render only what interests you. Time to time check your shaders, verify the little differences.. and quickly find the result you&#8217;re looking for.<\/p>\n<p>3) Do not add <strong>Glossy effects<\/strong>. Add it just when you think that the scene works fine. (I know that everyone loves Glossy effects, but we risk wasting much time.)<\/p>\n<p><strong>For V-ray users:<\/strong><\/p>\n<p>4) when we start the scene use fast parameters for GI:Primary buonces:<br \/>\nIrradiance map \/ -4 -4<br \/>\nSecondary bounces: Light Cache \/ 100<\/p>\n<p>5) In the <strong>Vray Global Switches<\/strong> rollout use <strong>Override Mtl<\/strong>. We can use a very simple material like gray to test the light in the scene. When we are convinced of the light  scene add the various shaders.<\/p>\n<p>6) In <strong>DMC Sampler<\/strong> rollout, increse <strong>Adaptive amount<\/strong> from 0,85 to 1,0<br \/>\nThe image quality will be lower, but also the time to render it!<\/p>\n<p>7) About <strong>Vray Light<\/strong>, check the option &#8220;<strong>Store with irradiance map<\/strong>&#8220;. Even here, lose a little of shadows but the time is decidedly lower.<\/p>\n<p>All this attentions will allow us to lower a lot the time setting. The final time rendering will be only a small part of a comparison!!<\/p>\n<p><strong>Have I forgotten something? <\/strong><br \/>\nI hope it is a useful reminder and I hope to improve this post with your suggestions.<br \/>\nI await your comments and advice!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I remember that some years ago, have produced a rendering in 10\/15 hours was cause for pride. Now it simply means that you are a newbie! Reducing the time in the rendering production is a goal to keep in mind. We need improve our skill reducing our rendering time too. Then go ahead! But how [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false},"categories":[10],"tags":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts\/271"}],"collection":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/comments?post=271"}],"version-history":[{"count":0,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts\/271\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/media?parent=271"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/categories?post=271"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/tags?post=271"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}