{"id":159,"date":"2007-06-16T17:45:40","date_gmt":"2007-06-16T15:45:40","guid":{"rendered":"https:\/\/www.cg-blog.com\/index.php\/2007\/06\/16\/tutorial-advanced-illumination-3ds.htm"},"modified":"2007-06-16T17:45:40","modified_gmt":"2007-06-16T15:45:40","slug":"tutorial-advanced-illumination-3ds","status":"publish","type":"post","link":"https:\/\/www.cg-blog.com\/index.php\/2007\/06\/16\/tutorial-advanced-illumination-3ds.htm","title":{"rendered":"Advanced illumination in 3ds max"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/www.cg-blog.com\/wp-content\/uploads\/2007\/06\/tutorial-cgi.jpg\" alt=\"cg india\" style=\"float: right\" \/> Even if very often I like to write about Vray or Maxwell don&#8217;t forget that 3ds max has a feature called &#8220;<strong>Advanced Illumination<\/strong>&#8220;.<\/p>\n<p>The net is quite plenty of <a href=\"https:\/\/www.cg-blog.com\/index.php\/category\/vray-tutorial\/\" title=\"tutorial\">V-ray tutorials<\/a>, so I like to mark this interesting tutorial, wrote by the Cg Artist Mario Malagrino,  about Advanced illumination in 3d studio max.<\/p>\n<p>The subject is the usual and famous teapot, perfect as an object test&#8230; and the technic simulates the illumination techniques of a photo studio.<\/p>\n<p>As I often write the classical method is of the best way to get beautiful lighning in your renders.<\/p>\n<ul>\n<li><a href=\"http:\/\/cg-india.com\/Tutorials\/3dsmax_adv.html\">3ds: Advanced Illumination<\/a><\/li>\n<\/ul>\n<p>If you are interested in photo studio loghtning have a look at <a href=\"https:\/\/www.cg-blog.com\/index.php\/2007\/05\/09\/making-photographic-set-v-ray.htm\">Digital studio with V-ray<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Even if very often I like to write about Vray or Maxwell don&#8217;t forget that 3ds max has a feature called &#8220;Advanced Illumination&#8220;. The net is quite plenty of V-ray tutorials, so I like to mark this interesting tutorial, wrote by the Cg Artist Mario Malagrino, about Advanced illumination in 3d studio max. The subject [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false},"categories":[1],"tags":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts\/159"}],"collection":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/comments?post=159"}],"version-history":[{"count":0,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts\/159\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/media?parent=159"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/categories?post=159"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/tags?post=159"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}