{"id":11,"date":"2006-10-18T18:50:23","date_gmt":"2006-10-18T16:50:23","guid":{"rendered":"https:\/\/www.cg-blog.com\/index.php\/2006\/10\/18\/sculpting-with-mudbox.htm"},"modified":"2006-10-18T18:50:23","modified_gmt":"2006-10-18T16:50:23","slug":"sculpting-with-mudbox","status":"publish","type":"post","link":"https:\/\/www.cg-blog.com\/index.php\/2006\/10\/18\/sculpting-with-mudbox.htm","title":{"rendered":"Sculpting with Mudbox"},"content":{"rendered":"<p><img decoding=\"async\" title=\"clint\" alt=\"clint\" src=\"http:\/\/www.grafica3dblog.it\/immagini\/clint_mudbox.jpg\" \/><!--adsense#half_banner--><\/p>\n<p>What&#8217;s <strong>Mudbox<\/strong>? &#8220;Introducing a new direction in high resolution sculpting software, Mudbox is the first <strong>brush-based sculpting<\/strong> tool built from the ground up to address the needs of professional digital sculptors.&#8221;<\/p>\n<p><strong>Mudbox <\/strong>appears for the first time at <strong>Siggraph 2006<\/strong>, it&#8217;s a professional evolution of <strong>Z-Brush<\/strong>. Mudbox is incredible, it can manipulate millions of polygon. In a demo on the site <a title=\"mudbox\" href=\"http:\/\/www.mudbox3d.com\">www.mudbox3d.com<\/a> there are 14 millions of polygon.<\/p>\n<p>In the gallery you can find awesome renderings like this pic!<\/p>\n<ul>\n<li>Look at:  <a title=\"gallery mudbox\" href=\"http:\/\/www.mudbox3d.com\/gallery\/\">Gallery Mudbox<\/a><\/li>\n<\/ul>\n<p>[tags]modelling, rendering, zbrush, cg gallery[\/tags]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What&#8217;s Mudbox? &#8220;Introducing a new direction in high resolution sculpting software, Mudbox is the first brush-based sculpting tool built from the ground up to address the needs of professional digital sculptors.&#8221; Mudbox appears for the first time at Siggraph 2006, it&#8217;s a professional evolution of Z-Brush. Mudbox is incredible, it can manipulate millions of polygon. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false},"categories":[9],"tags":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts\/11"}],"collection":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/comments?post=11"}],"version-history":[{"count":0,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/posts\/11\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/media?parent=11"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/categories?post=11"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/tags?post=11"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}