{"id":1742,"date":"2012-05-27T13:10:54","date_gmt":"2012-05-27T13:10:54","guid":{"rendered":"https:\/\/www.cg-blog.com\/?page_id=1742"},"modified":"2012-05-27T13:11:21","modified_gmt":"2012-05-27T13:11:21","slug":"displacement-shift","status":"publish","type":"page","link":"https:\/\/www.cg-blog.com\/index.php\/knowledge-base\/displacement-shift","title":{"rendered":"Displacement &#8211; don&#8217;t move the floor"},"content":{"rendered":"<p>Adding displacement to your floor, it changes the position of its surface,<br \/>\ncompenetrating all the geometry placed on it.<\/p>\n<p>Just use the option &#8220;shift&#8221; to work fine:<\/p>\n<p><iframe loading=\"lazy\" src=\"http:\/\/player.vimeo.com\/video\/42922700?byline=0&amp;color=ff9933\" frameborder=\"0\" width=\"599\" height=\"337\"><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<p><strong>CONCEPT<\/strong><\/p>\n<ul>\n<li>The best solution to add displacement is <strong>VRayDisplacementMod<\/strong> (in &#8220;Modifier List&#8221;)<\/li>\n<li>For floors (or grounds) use <strong>2D mapping<\/strong><\/li>\n<li>To keep the position of your surface us <strong>Amount = X cm \/ Shift = -X cm<\/strong><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Adding displacement to your floor, it changes the position of its surface, compenetrating all the geometry placed on it. Just use the option &#8220;shift&#8221; to work fine: &nbsp; CONCEPT The best solution to add displacement is VRayDisplacementMod (in &#8220;Modifier List&#8221;) For floors (or grounds) use 2D mapping To keep the position of your surface us [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":1150,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"om_disable_all_campaigns":false},"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/pages\/1742"}],"collection":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/comments?post=1742"}],"version-history":[{"count":0,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/pages\/1742\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/pages\/1150"}],"wp:attachment":[{"href":"https:\/\/www.cg-blog.com\/index.php\/wp-json\/wp\/v2\/media?parent=1742"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}