The exteriors are often lighted by the sun, this light condition is simpler but the problem is the flat lighting. Sun light does not decay so everything appear flatter. In this video tutorial I will show you how to light an exterior just using 1 V-Ray Light with an HDRI in the texture slot.
In this post I’m going to talk about how to save memory in order to avoid any crash. 3ds max could crashes during the rendering due to a lack of memory.. so we need to have some strategy to save as much memory as possibile.