More - Cg Blog - Part 2

Archive : More

RSS feed
The light balance in rendering

The light balance in rendering

A great light balance make the image “more” 3D! It creates volumes and depth in the image. A bad light balance make everything flat. In this post I show you how to manage lighting to model the scene with lights.


Learn from this Lesson >
36
Tutorial Reactor: Simulation of physical objects

Tutorial Reactor: Simulation of physical objects

Learn a fast way to use physical simulation in 3ds max and placing your objects in the scene will be easy and funny. Reactor tutorial.


Learn from this Lesson >
5
How to get a nice depht of field

How to get a nice depht of field

What does affect depht of field? There are 3 importants things: Focal lenght, distance from the target and Aperture. In this tutorial you will learn how to manage them with V-Ray Physical Camera.


Learn from this Lesson >
20
A simple Greeble tutorial

A simple Greeble tutorial

Greeble it’s a free and nice plugin for 3ds max. It can help you to increase considerably the details in your scene with a few clicks. I’ll show you where to download it and how to use it in order to add nice and futuristic details.


Learn from this Lesson >
4
Greebleicious… an amazing gallery!

Greebleicious… an amazing gallery!

Richard Rosenman will never end to shock me! After “Sphere”, the gallery with all the creations that complies with the simple rule can be brought to a sphere, here Greeblelicious: nice Greeble gallery.


Learn from this Lesson >
8
© 2008 Cg Blog is a trading name of nothing - All rights reserved.
Proudly designed by Theme Junkie.