


<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Cg Blog &#187; Best rendering</title>
	<atom:link href="http://www.cg-blog.com/index.php/category/best-rendering/feed" rel="self" type="application/rss+xml" />
	<link>http://www.cg-blog.com</link>
	<description>Computer Graphic and amazing things</description>
	<lastBuildDate>Fri, 03 Sep 2010 15:30:47 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Greebleicious&#8230; an amazing gallery!</title>
		<link>http://www.cg-blog.com/index.php/2008/10/08/greeblelicious-gallery-plugin.htm</link>
		<comments>http://www.cg-blog.com/index.php/2008/10/08/greeblelicious-gallery-plugin.htm#comments</comments>
		<pubDate>Wed, 08 Oct 2008 15:24:40 +0000</pubDate>
		<dc:creator>Ciro Sannino - Author</dc:creator>
				<category><![CDATA[Best rendering]]></category>
		<category><![CDATA[plugin]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=287</guid>
		<description><![CDATA[Richard Rosenman will never end to shock me! After "Sphere", the gallery with all the creations that complies with the simple rule can be brought to a sphere, here Greeblelicious: nice Greeble gallery.]]></description>
			<content:encoded><![CDATA[<p><strong>Richard Rosenman</strong> will never end to shock me!</p>
<p>After <a href="http://www.cgsphere.com/" target="_blank">Sphere</a>, the gallery with all the creations that complies with the simple rule can be brought to a sphere (with absurd results!) here <strong>Greeblelicious</strong>: a gallery of images made using Greeble plugin!</p>
<p>For those who do not know what Greeble is&#8230; I say quickly that it is a free plugin for 3ds max, very easy to use, which allows you to quickly add new geometries (&#8220;science fiction&#8221; style) to any object in the scene (see <a href="http://www.cg-blog.com/index.php/2006/10/23/download-greeble-plugin-to-increase-details.htm">review Greeble</a>).</p>
<p>Many people like to create imaginary worlds and scenarios with Greeble, so Richard thought to create a gallery for this kind of images: made using greeble plugin. In this gallery you can also vote and comment every single futuristic creation!</p>
<p>Many images enchanted me. Here my favourites:</p>
<p><a href="http://www.greeblelicious.com/displayimage.php?pid=151&amp;fullsize=1" target="_blank"><img style="border: none;" src="http://www.cg-blog.com/wp-content/uploads/2010/08/greeble1.jpg" alt="" /></a></p>
<p><a href="http://www.greeblelicious.com/displayimage.php?pid=150&amp;fullsize=1" target="_blank"><img src="http://www.grafica3dblog.it/wp-content/uploads/2008/09/greeble2.jpg" alt="" /></a></p>
<p><a href="http://www.greeblelicious.com/displayimage.php?pid=127&amp;fullsize=1" target="_blank"><img style="border: none;" src="http://www.grafica3dblog.it/wp-content/uploads/2008/09/greeble3.jpg" alt="" /></a></p>
<p><a href="http://www.greeblelicious.com/displayimage.php?pid=112&amp;fullsize=1" target="_blank"><img style="border: none;" src="http://www.grafica3dblog.it/wp-content/uploads/2008/09/greeble4.jpg" alt="" /></a></p>
<p><a href="http://www.greeblelicious.com/displayimage.php?pid=109&amp;fullsize=1" target="_blank"><img style="border: none;" src="http://www.grafica3dblog.it/wp-content/uploads/2008/09/greeble5.jpg" alt="" /></a></p>
<p><a href="http://www.greeblelicious.com/displayimage.php?pid=96&amp;fullsize=1" target="_blank"><img style="border: none;" src="http://www.grafica3dblog.it/wp-content/uploads/2008/09/greeble6.jpg" alt="" /></a></p>
<p><a href="http://www.greeblelicious.com/displayimage.php?pid=65&amp;fullsize=1" target="_blank"><img style="border: none;" src="http://www.grafica3dblog.it/wp-content/uploads/2008/09/greeble7.jpg" alt="" /></a></p>
<p><a href="http://www.greeblelicious.com/displayimage.php?pid=60&amp;fullsize=1" target="_blank"><img style="border: none;" src="http://www.grafica3dblog.it/wp-content/uploads/2008/09/greeble8.jpg" alt="" /></a></p>
<p><a href="http://www.greeblelicious.com/displayimage.php?pid=52&amp;fullsize=1" target="_blank"><img style="border: none;" src="http://www.grafica3dblog.it/wp-content/uploads/2008/09/greeble9.jpg" alt="" /></a></p>
<p><a href="http://www.greeblelicious.com/displayimage.php?pid=52&amp;fullsize=1" target="_blank"></a>Want to know how to install Greeble? Read my <a href="http://www.cg-blog.com/index.php/greeble-tutorial">Greeble Tutorial</a>!</p>
<p>And now what are you thinking to do?</p>
<p>You browse the whole <a href="http://www.greeblelicious.com/">Greeblelicious</a> site or you&#8217;ll run to download the plug Greeble (recently updated to 3ds max 2009) and create the next new world?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cg-blog.com/index.php/2008/10/08/greeblelicious-gallery-plugin.htm/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Fake or Photo &#8211; Solution</title>
		<link>http://www.cg-blog.com/index.php/2008/07/21/fake-photo-solution.htm</link>
		<comments>http://www.cg-blog.com/index.php/2008/07/21/fake-photo-solution.htm#comments</comments>
		<pubDate>Mon, 21 Jul 2008 12:07:15 +0000</pubDate>
		<dc:creator>Ciro Sannino - Author</dc:creator>
				<category><![CDATA[Best rendering]]></category>
		<category><![CDATA[More]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/?p=278</guid>
		<description><![CDATA[This article is related to Fake or Photo? I loved very much to read your comments on the previous post! It&#8217;s quite difficult to tell fake or real&#8230; I see. If I had found similar [...]]]></description>
			<content:encoded><![CDATA[<p>This article is related to <a href="http://www.cg-blog.com/index.php/2008/07/11/fake-or-photo.htm">Fake or Photo?</a></p>
<p><img src="http://www.grafica3dblog.it/wp-content/uploads/2008/06/3d-nonnino-modella.jpg" alt="" width="480" height="236" /></p>
<p>I loved very much to read your comments on the previous post! It&#8217;s quite difficult to tell fake or real&#8230; I see.</p>
<p>If I had found similar pictures , without knowing the origin, I have no doubt that: &lt;&lt;<em>but that kind of debate is this? Think of images… what the argument therefore? I don&#8217;t understand something?</em> &gt;&gt;.</p>
<p>The software is at the stage of evolution that the complete photorealism is possible, at least for still images. Let me add that this is not enough, we need also that the &#8220;artists&#8221; decide to work with!!</p>
<p>Finally this is the result of the combination of great representation artits and advanced rendering and modeling software.</p>
<p>Do you recognize these images? They are the 3d models of Old man and Sexy Model before the texturization. The incredible artists are <span class="quick_detail_lge_B_white"><a href="http://infinite.cgsociety.org/gallery/458975/" target="_blank">Lee Perry-Smith</a></span> and <span class="quick_detail_lge_B_white"><a href="http://slayercz.cgsociety.org/gallery/633783/" target="_blank">Stanislav Klabik</a></span>, whose gallery are among the most interesting of <span class="quick_detail_lge_B_white"><a href="http://portfolio.cgsociety.org/" target="_blank">Cg Society</a>.</span></p>
<p>3ds max, BodyPaint, Lightwave 3D, Photoshop, ZBrush dor the Sexy Model and&#8230; &#8220;just&#8221; 3ds max, mental ray, Photoshop (<a href="http://forums.cgsociety.org/showthread.php?t=633783" target="_blank">this is the discussion related</a>) for the <a href="http://features-temp.cgsociety.org/gallerycrits/177146/177146_1211315397_large.jpg" target="_blank">Old Man</a>.</p>
<p>I fear when I see similar things… but don&#8217;t, if someone is asking &#8220;but how do you that?&#8221; I have the solution:</p>
<ul>
<li><a href="http://cg-india.com/tutorials/maya-makkingof-photorealistic-actress3d.html" target="_blank">Workflow: how to model a 3d actress</a></li>
</ul>
<p>PS Who is the dog? Simple, he&#8217;s Billy&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cg-blog.com/index.php/2008/07/21/fake-photo-solution.htm/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>3D World cover &#8211; Selfillumination 2</title>
		<link>http://www.cg-blog.com/index.php/2007/08/20/3d-world-cover.htm</link>
		<comments>http://www.cg-blog.com/index.php/2007/08/20/3d-world-cover.htm#comments</comments>
		<pubDate>Mon, 20 Aug 2007 13:00:24 +0000</pubDate>
		<dc:creator>Ciro Sannino - Author</dc:creator>
				<category><![CDATA[Best rendering]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2007/08/20/3d-world-cover.htm</guid>
		<description><![CDATA[Selfillumination 2&#8230; the dark side of success. This picture was created for the 3D World Cover issue 79. I like very much this image beacuse is rich of nice details, it&#8217;s a fantastic 3d work. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cg-blog.com/wp-content/uploads/2007/08/lamp-3d.jpg" alt="lamp" class="micronews" /><!--adsense#half_banner2--></p>
<p>Selfillumination 2&#8230; the dark side of success.</p>
<p>This picture was created for the <strong>3D World Cover</strong> issue 79. I like very much this image beacuse is rich of nice details, it&#8217;s a fantastic 3d work.</p>
<p>Reflections and refractions are easy to realise in 3d, but it&#8217;s not so easy make that fine! Software used: 3ds max, rhino, photoshop, wacom tablet</p>
<ul>
<li> <a href="http://www.evermotion.org/vbulletin/showthread.php?t=56529">Selfillumination 2</a></li>
<li><a href="http://www.ak3d.de/">Site and high version image</a></li>
<li>Buy a <a href="http://www.the3dstudio.com/product_search.aspx?id_category_0=0&amp;search=vray+scene&amp;id_affiliate=242147">Vray Scene</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.cg-blog.com/index.php/2007/08/20/3d-world-cover.htm/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sexy and hot Cg Girls</title>
		<link>http://www.cg-blog.com/index.php/2007/04/10/sexy-hot-cg-girls.htm</link>
		<comments>http://www.cg-blog.com/index.php/2007/04/10/sexy-hot-cg-girls.htm#comments</comments>
		<pubDate>Tue, 10 Apr 2007 07:20:38 +0000</pubDate>
		<dc:creator>Ciro Sannino - Author</dc:creator>
				<category><![CDATA[Best rendering]]></category>
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2007/04/10/sexy-hot-cg-girls.htm</guid>
		<description><![CDATA[Some times there is same contest about girl made in 3d or 2d&#8230; in these contests great cg artists partecipate, and it&#8217;s so hard to choose the best 3d model! The most famous contest in [...]]]></description>
			<content:encoded><![CDATA[<p><!--adsense#sexygirl--></p>
<p>Some times there is same contest about girl made in 3d or 2d&#8230; in these contests great cg artists partecipate, and it&#8217;s so hard to choose the best 3d model!</p>
<p>The most famous contest in the world is &#8220;<strong>The most beautiful CG Girl</strong>&#8220;, powered by <a href="http://www.3dm3.com/competition/cggirls/">3dm3</a>. in In this kind of contest there are various girls&#8217; images: romantic, poetic, fantastic&#8230; and hot too!</p>
<p>In this post I put <strong>my favorite hot images</strong> I found surfing and surfing in contests ad 3d site! I wrote down my list from the top&#8230; but if you have a different opinion related to this wonderful creations please leave a comment and tell me your opinion!</p>
<p>Et-voilà, here my personal results:</p>
<p><a href="http://www.garena.com/forum/attachment.php?aid=123645&amp;noupdate=yes" target="_blank"><img id="image84" src="http://www.cg-blog.com/wp-content/uploads/2007/04/cggirl01.jpg" alt="cggirl01.jpg" /></a><a href="http://www.garena.com/forum/attachment.php?aid=123613&amp;noupdate=yes" target="_blank"><img id="image85" src="http://www.cg-blog.com/wp-content/uploads/2007/04/cggirl02.jpg" alt="cggirl02.jpg" /></a><a href="http://www.cggirls.net/details.php?image_id=480" target="_blank"><img id="image86" src="http://www.cg-blog.com/wp-content/uploads/2007/04/cggirl03.jpg" alt="cggirl03.jpg" /></a></p>
<p><span id="more-83"></span></p>
<p><a href="http://www.cggirls.net/details.php?image_id=90" target="_blank"><img id="image87" src="http://www.cg-blog.com/wp-content/uploads/2007/04/cggirl04.jpg" alt="cggirl04.jpg" /></a><a href="http://www.cggirls.net/details.php?image_id=749" target="_blank"><img id="image88" src="http://www.cg-blog.com/wp-content/uploads/2007/04/cggirl05.jpg" alt="cggirl05.jpg" /></a><a href="http://www.cggirls.net/details.php?image_id=542" target="_blank"><img id="image89" src="http://www.cg-blog.com/wp-content/uploads/2007/04/cggirl06.jpg" alt="cggirl06.jpg" /></a><a href="http://www.cggirls.net/details.php?image_id=58" target="_blank"><img id="image90" src="http://www.cg-blog.com/wp-content/uploads/2007/04/cggirl07.jpg" alt="cggirl07.jpg" /></a><a href="http://www.cggirls.net/details.php?image_id=557" target="_blank"><img id="image91" src="http://www.cg-blog.com/wp-content/uploads/2007/04/cggirl08.jpg" alt="cggirl08.jpg" /></a><a href="http://www.cggirls.net/details.php?image_id=733" target="_blank"><img id="image92" src="http://www.cg-blog.com/wp-content/uploads/2007/04/cggirl09.jpg" alt="cggirl09.jpg" /></a></p>
<p>Are you agree with my results or not?<br />
ok! write down your opinion&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cg-blog.com/index.php/2007/04/10/sexy-hot-cg-girls.htm/feed</wfw:commentRss>
		<slash:comments>36</slash:comments>
		</item>
		<item>
		<title>Rendered without Global illumination</title>
		<link>http://www.cg-blog.com/index.php/2006/12/26/rendered-without-global-illumination.htm</link>
		<comments>http://www.cg-blog.com/index.php/2006/12/26/rendered-without-global-illumination.htm#comments</comments>
		<pubDate>Tue, 26 Dec 2006 17:17:34 +0000</pubDate>
		<dc:creator>Ciro Sannino - Author</dc:creator>
				<category><![CDATA[Best rendering]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2006/12/26/rendered-without-global-illumination.htm</guid>
		<description><![CDATA[Now is easier setting a 3d scene: we can use Global illumination or same Un-Biased engine render like Maxwell render or Indingo. But in the past, when PCs was not so powerful we was used [...]]]></description>
			<content:encoded><![CDATA[<p><img width="203" height="128" id="image61" alt="no gi" src="http://www.cg-blog.com/wp-content/uploads/2006/12/nogi.jpg" /> <!--adsense#half_banner--></p>
<p>Now is easier setting a 3d scene: <strong>we can use Global illumination</strong> or same Un-Biased engine render like <strong>Maxwell render</strong> or <strong>Indingo</strong>. But in the past, when PCs was not so powerful we was used to render with scanline or something like that.</p>
<p>Why actually anybody use these old render engines? Maybe we love super excellent quality&#8230; sure! But we can obtain hi quality render with old technics!</p>
<p>If you know classic <em>&#8220;real&#8221; lighting technic</em> and  you work with fine with photoshop you could have a great render in few minutes&#8230; or seconds!</p>
<p>I&#8217;m really impressed by an image found on <a title="render" href="http://www.cgsociety.org">Cg Society</a>: look that and tell me what do you think!</p>
<ul>
<li><a title="jweu" href="http://forums.cgsociety.org/showthread.php?t=442721">Rendered without Global Illumination</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.cg-blog.com/index.php/2006/12/26/rendered-without-global-illumination.htm/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Incredible photorealistic face &#8211; Marco Di Lucca</title>
		<link>http://www.cg-blog.com/index.php/2006/12/15/marco-di-lucca-photorealistic-rendering.htm</link>
		<comments>http://www.cg-blog.com/index.php/2006/12/15/marco-di-lucca-photorealistic-rendering.htm#comments</comments>
		<pubDate>Fri, 15 Dec 2006 12:36:02 +0000</pubDate>
		<dc:creator>Ciro Sannino - Author</dc:creator>
				<category><![CDATA[Best rendering]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2006/12/15/marco-di-lucca-photorealistic-rendering.htm</guid>
		<description><![CDATA[Today I would suggest you a very good italian 3d artist: He&#8217;s name is Marco De Lucca. Actually he&#8217;s working as Senior modeler at Weta digital in New Zealand. He worked in movies like King [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="portrait" id="image47" src="http://www.cg-blog.com/wp-content/uploads/2006/12/marcodelucca.jpg" /> <!--adsense#half_banner--></p>
<p>Today I would suggest you a very good <strong>italian 3d artist</strong>: He&#8217;s name is <strong>Marco De Lucca</strong>.</p>
<p>Actually he&#8217;s working as Senior modeler at <strong>Weta digital</strong> in New Zealand. He worked in movies like King Kong, Xmen 3 and his gallery is very interesting!</p>
<p>I especially like this image here: the portait of grandmother Maria. If you want to know more about Marco please visit his Portfolio and read an article about him!</p>
<ul>
<li><a title="portfolio" href="http://www.marcodilucca.com">Marco Di Lucca Portfolio</a></li>
<li><a title="interview" href="http://www.xsibase.com/articles.php?detail=123">Marco Di Lucca: interesting interview<br />
</a></li>
</ul>
<p>PS Marco se mi leggi volevo farti i miei complimenti ed in bocca al lupo di cuore! <img src='http://www.cg-blog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://www.cg-blog.com/index.php/2006/12/15/marco-di-lucca-photorealistic-rendering.htm/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sculpting with Mudbox</title>
		<link>http://www.cg-blog.com/index.php/2006/10/18/sculpting-with-mudbox.htm</link>
		<comments>http://www.cg-blog.com/index.php/2006/10/18/sculpting-with-mudbox.htm#comments</comments>
		<pubDate>Wed, 18 Oct 2006 16:50:23 +0000</pubDate>
		<dc:creator>Ciro Sannino - Author</dc:creator>
				<category><![CDATA[Best rendering]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2006/10/18/sculpting-with-mudbox.htm</guid>
		<description><![CDATA[What&#8217;s Mudbox? &#8220;Introducing a new direction in high resolution sculpting software, Mudbox is the first brush-based sculpting tool built from the ground up to address the needs of professional digital sculptors.&#8221; Mudbox appears for the [...]]]></description>
			<content:encoded><![CDATA[<p><img title="clint" alt="clint" src="http://www.grafica3dblog.it/immagini/clint_mudbox.jpg" /><!--adsense#half_banner--></p>
<p>What&#8217;s <strong>Mudbox</strong>? &#8220;Introducing a new direction in high resolution sculpting software, Mudbox is the first <strong>brush-based sculpting</strong> tool built from the ground up to address the needs of professional digital sculptors.&#8221;</p>
<p><strong>Mudbox </strong>appears for the first time at <strong>Siggraph 2006</strong>, it&#8217;s a professional evolution of <strong>Z-Brush</strong>. Mudbox is incredible, it can manipulate millions of polygon. In a demo on the site <a title="mudbox" href="http://www.mudbox3d.com">www.mudbox3d.com</a> there are 14 millions of polygon.</p>
<p>In the gallery you can find awesome renderings like this pic!</p>
<ul>
<li>Look at:  <a title="gallery mudbox" href="http://www.mudbox3d.com/gallery/">Gallery Mudbox</a></li>
</ul>
<p>[tags]modelling, rendering, zbrush, cg gallery[/tags]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cg-blog.com/index.php/2006/10/18/sculpting-with-mudbox.htm/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rendering or Reality?</title>
		<link>http://www.cg-blog.com/index.php/2006/10/13/cg-rendering-reality.htm</link>
		<comments>http://www.cg-blog.com/index.php/2006/10/13/cg-rendering-reality.htm#comments</comments>
		<pubDate>Fri, 13 Oct 2006 13:15:46 +0000</pubDate>
		<dc:creator>Ciro Sannino - Author</dc:creator>
				<category><![CDATA[Best rendering]]></category>

		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2006/10/13/renderding-or-reality.htm</guid>
		<description><![CDATA[Everyone knows that on www.cgsociety.org there are the most beautiful renderings around the world, but I&#8217;ve never seen a face modeled so perfectly, so photorealistic. Here the links to see the final artwork and the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.grafica3dblog.it/immagini/rendering_songhykyo.jpg" title="rendering" alt="rendering" style="float: left; margin-right: 80px" /><!--adsense#200x200right--><br />
Everyone knows that on <a href="http://www.cgsociety.org/">www.cgsociety.org</a> there are the most beautiful renderings around the world, but I&#8217;ve never seen a face modeled so perfectly, so <strong>photorealistic.</strong> Here the links to see the <strong>final artwork</strong> and the <strong>work in progress</strong> too. The author says that it was just a challenge between friends&#8230;. no words: Just incredible! (But the actress too! ^^).</p>
<p>More and more often I have doubts looking awesome renderings: is it <em>Rendering</em> or <em>Reality</em>?</p>
<ul>
<li><a href="http://maxedwin.cgsociety.org/gallery/">Final work</a> (Here you can see the Author Gallery too)</li>
<li><a href="http://forums.cgsociety.org/showthread.php?p=3661085#post3661085">Work in progress</a> &#8211; Very interesting for the work in progress</li>
</ul>
<p>The Author is <span class="quick_detail_lge_B_white"><strong>Max Edwin Wahyudi </strong>and the actress is the beautiful <strong>Song Hye Kyo</strong>.<br />
Modeled with </span><strong>Z-Brush</strong>, rendered with <strong>3d studio max</strong> + <strong>Mental Ray.</strong></p>
<p>[tags]rendering, photorealism, 3d studio, modelling[/tags]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cg-blog.com/index.php/2006/10/13/cg-rendering-reality.htm/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
