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Archive for the ‘3d Software’ Category

If you’re new here, you may take a look to my appreciate posts:

How to reduce the rendering time!

3ds Max 9 + Vray 1.5 = Free Scene!

Big render… Big resolution? No.

Making of Citroen C4 Runner

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Today I received this email from Maxwell Render Staff:
<< Today is a special day – the birthday of James Clerk Maxwell, the father of modern physics.
This calls for celebration, and therefore we have organized the Maxwell Render 1500 x 1 material bargain. All you have to do is upload a single valid material to [...]

FumeFX, a great plugin produced by Sitni Sati, is a powerful Fluid Dynamics Engine designed for the3d simulation and rendering of realistic fire, smoke, explosion, and other gaseous phenomena. It’s versatility, robustness, and intuitive workflow make it a perfect solution for even the most demanding tasks in the computer graphics industry.
The core in named [...]

A reader ask to me why the RPC (Rich Photorealistic Content) doesn’t project shadows using V-ray.
Yes, it’s right. There’s some problem using both RPC and V-ray. When I had the same problem I must retouched the render with Adobe Photoshop. That was the only solution I found.
But not any RPC Archvision library has the same [...]

Here the second scene made with Vray sun, this time we have a different atmosphere: the sunset!
It’s very easy to use it, you just need to download it, starting 3d studio max and go testing changing all the parameters with fantasy!
The V-ray parameters aren’t not so different from the last scene, the most important change [...]

A new video tutorial about Maya 3d.
Preparing skin shaders it’s a very complex operation, there are many things to consider.
This is the goal of a new maya video tutorial appeared on GnomonWorkshop, famous site for is excellent video tutorials. I liked very much all vray videos: exteriors and interiors.
In these video tutorials, Alex Alvarez [...]

There’s no doubts: Modeling Nurbs is the best solution if you are going to model objects, especially all objects made by industrial production.
I don’t know how many times did you try to model a cell phone, usb pen, ipod or something like that. There are many sinouos surfaces and smoothed edge! I watched around [...]

Now is easier setting a 3d scene: we can use Global illumination or same Un-Biased engine render like Maxwell render or Indingo. But in the past, when PCs was not so powerful we was used to render with scanline or something like that.
Why actually anybody use these old render engines? Maybe we love super [...]

If you like the Visual Effects in “Pirates of Caribbean: Dead Man’s Chest” you can’t miss this fantastic making movie on the official site.
Vfx are made by the excellent Industrial Light & Magic using Zbrush by Pixologic, and recetly they put a “show” on own their site.
Here the links and something else…

a Making movie [...]

Sculpting with Mudbox

What’s Mudbox? “Introducing a new direction in high resolution sculpting software, Mudbox is the first brush-based sculpting tool built from the ground up to address the needs of professional digital sculptors.”
Mudbox appears for the first time at Siggraph 2006, it’s a professional evolution of Z-Brush. Mudbox is incredible, it can manipulate millions of polygon. In [...]