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I remember that some years ago, have produced a rendering in 10/15 hours was cause for pride. Now it simply means that you are a newbie!
Reducing the time in the rendering production is a goal to keep in mind. We need improve our skill reducing our rendering time too. Then go ahead! But how do? I wrote down some points that I hope can be a starting point for an analysis of your personal “rendering behavior“:
1) Use Low resolution for rendering tests.
I know, everyone likes to render a big image, but we risk to waste too many time if we always use 800×600 minimum.
2) Use Rendering Region: render only what interests you. Time to time check your shaders, verify the little differences.. and quickly find the result you’re looking for.
3) Do not add Glossy effects. Add it just when you think that the scene works fine. (I know that everyone loves Glossy effects, but we risk wasting much time.)
For V-ray users:
4) when we start the scene use fast parameters for GI:Primary buonces:
Irradiance map / -4 -4
Secondary bounces: Light Cache / 100
5) In the Vray Global Switches rollout use Override Mtl. We can use a very simple material like gray to test the light in the scene. When we are convinced of the light scene add the various shaders.
6) In DMC Sampler rollout, increse Adaptive amount from 0,85 to 1,0
The image quality will be lower, but also the time to render it!
7) About Vray Light, check the option “Store with irradiance map“. Even here, lose a little of shadows but the time is decidedly lower.
All this attentions will allow us to lower a lot the time setting. The final time rendering will be only a small part of a comparison!!
Have I forgotten something?
I hope it is a useful reminder and I hope to improve this post with your suggestions.
I await your comments and advice!
15 Responses
Deepu
01|Jun|2008 1can u send me any render plugin for 3Ds max
Mohamed
01|Jun|2008 2very interesting informatios!! thanks a lot!
but what about a very high image quality? how can we get that in no much time?!
jose
01|Jun|2008 3very useful tips as always ;), when testing ilumination also i use to disable de “anti alias” option and increase the “sample size” of light cache section…
thank you for sharing and greets!!
subeesh
02|Jun|2008 4will you plz explain about antialiasing filters
oligophant
02|Jun|2008 5also you can keep 8 subdiv to all your materials (reflect and refract) while still in rendering test and for those materials that are far away from the camera.

greatings , a very usefull blog
i would like to keep in contact
pixelame.net
04|Jun|2008 67 consejos simples para reducir el tiempo de render…
Reducir el tiempo de render es más que una necesidad para mucha gente. Desde este post se dan una serie de indicaciones que pueden ayudar a lograr ese propósito. 4 de los consejos son para V-Ray….
Prakash
25|Jun|2008 7Can you explain to me how to apply material in vray for 3d max
Thank you very much
ajith
08|Jul|2008 8can you give me a render preset for speed out put
3D Animation Studio
12|Jul|2008 9Insightful and useful post. Thanks for sharing
Alywhosane
23|Jul|2008 10nice
Samuel
12|Aug|2008 11very helpful tips. thanks for that
eko
14|Aug|2008 12thanks for sharing with you!
i’am sorry can you give me about rendering with fast.
raymaker
25|Aug|2008 13nice tip!
Compositing tutorial - tutorial to understand the basic of compositing | Cg Blog
20|Sep|2008 14[...] How to reduce the rendering time! [...]
eve
06|Nov|2008 15hi xcellent tips helped alot in time reduction but what bout rendering with good quality pls let me know
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