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	<title>Comments on: Vray and Pinscreen effect Tutorial!</title>
	<atom:link href="http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/feed" rel="self" type="application/rss+xml" />
	<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm</link>
	<description>Computer Graphic and amazing things</description>
	<lastBuildDate>Mon, 06 Sep 2010 11:28:04 +0000</lastBuildDate>
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	<item>
		<title>By: Ciro Sannino - Author</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-41597</link>
		<dc:creator>Ciro Sannino - Author</dc:creator>
		<pubDate>Fri, 03 Sep 2010 13:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-41597</guid>
		<description>Thanks I updated the link :-)

Anyway following the istructions I spent just 30secs to find the new link.</description>
		<content:encoded><![CDATA[<p>Thanks I updated the link <img src='http://www.cg-blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Anyway following the istructions I spent just 30secs to find the new link.</p>
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	<item>
		<title>By: zhivko</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-41592</link>
		<dc:creator>zhivko</dc:creator>
		<pubDate>Fri, 03 Sep 2010 10:26:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-41592</guid>
		<description>Link with tut is dead ...</description>
		<content:encoded><![CDATA[<p>Link with tut is dead &#8230;</p>
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	<item>
		<title>By: fer</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-29835</link>
		<dc:creator>fer</dc:creator>
		<pubDate>Tue, 14 Apr 2009 15:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-29835</guid>
		<description>HELLO, SOMEONE CAN EXPLAIN TO ME HOW TO INSTALL VRAY? 

THANKS</description>
		<content:encoded><![CDATA[<p>HELLO, SOMEONE CAN EXPLAIN TO ME HOW TO INSTALL VRAY? </p>
<p>THANKS</p>
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	<item>
		<title>By: Cirosan</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-18213</link>
		<dc:creator>Cirosan</dc:creator>
		<pubDate>Tue, 30 Sep 2008 07:47:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-18213</guid>
		<description>Thanks KYIS ... I added your link &quot;behind the scenes&quot; to the post!</description>
		<content:encoded><![CDATA[<p>Thanks KYIS &#8230; I added your link &#8220;behind the scenes&#8221; to the post!</p>
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	<item>
		<title>By: kyis</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-18137</link>
		<dc:creator>kyis</dc:creator>
		<pubDate>Mon, 29 Sep 2008 11:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-18137</guid>
		<description>While trying to reproduce the effect I watched the video again and saw this: 
http://www.youtube.com/watch?v=qx4VLO2u1E0

That explain the &quot;footage&quot; part.

I found multiple methods to move the nails based on the footage:
-using a displaced plane as a PFlow emitter and the nails as particles, it&#039;s fast and does the trick.

-displacing the nails on a single axis with prepared footage so that the nails don&#039;t deform.

-scripting the &quot;stick to a displaced plane&quot; part avoiding the use of pflow (might be more of an &quot;academic&quot; solution than pflow)

-scripting directly the position of the nails based on the luminance of the footage (pain in the ass if you ask me)</description>
		<content:encoded><![CDATA[<p>While trying to reproduce the effect I watched the video again and saw this:<br />
<a href="http://www.youtube.com/watch?v=qx4VLO2u1E0" rel="nofollow">http://www.youtube.com/watch?v=qx4VLO2u1E0</a></p>
<p>That explain the &#8220;footage&#8221; part.</p>
<p>I found multiple methods to move the nails based on the footage:<br />
-using a displaced plane as a PFlow emitter and the nails as particles, it&#8217;s fast and does the trick.</p>
<p>-displacing the nails on a single axis with prepared footage so that the nails don&#8217;t deform.</p>
<p>-scripting the &#8220;stick to a displaced plane&#8221; part avoiding the use of pflow (might be more of an &#8220;academic&#8221; solution than pflow)</p>
<p>-scripting directly the position of the nails based on the luminance of the footage (pain in the ass if you ask me)</p>
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	<item>
		<title>By: kyis</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-18091</link>
		<dc:creator>kyis</dc:creator>
		<pubDate>Sun, 28 Sep 2008 22:26:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-18091</guid>
		<description>I didn&#039;t look too much but I don&#039;t think it&#039;s as simple as it looks ^^
first the map for the movement of the nails, I don&#039;t think it was rendered, it&#039;s probably live footage, the work start here, I&#039;m not sure if it&#039;s only normal footage that was used to give an illusion of depth or something more complex, if it&#039;s complex,  I can think of multiple methods to get something that works as a height map:
- lighting tricks with black background , subject with very few contrasts, lighting perpendicular to point of view.
-reconstructed depth from 2 or more cameras at different positions (there is some software solutions available for that and at this level of detail it works like a charm).

After that the movement of the nails are &quot;linked&quot; to the footage in a similar way as displacement, the map associated with displacement move vertices&#039;s along normals based on luminance values of the map while in this case the map is used to control the position of the nails on an axis between a max and a min position also based on the luminance of the map.

I think it&#039;s possible without scripting I already did something similarsome time ago, I captured a visualization from an audio player and then used it in 3dsmax on an array of cubes to make them &quot;jump&quot; along the music.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t look too much but I don&#8217;t think it&#8217;s as simple as it looks ^^<br />
first the map for the movement of the nails, I don&#8217;t think it was rendered, it&#8217;s probably live footage, the work start here, I&#8217;m not sure if it&#8217;s only normal footage that was used to give an illusion of depth or something more complex, if it&#8217;s complex,  I can think of multiple methods to get something that works as a height map:<br />
- lighting tricks with black background , subject with very few contrasts, lighting perpendicular to point of view.<br />
-reconstructed depth from 2 or more cameras at different positions (there is some software solutions available for that and at this level of detail it works like a charm).</p>
<p>After that the movement of the nails are &#8220;linked&#8221; to the footage in a similar way as displacement, the map associated with displacement move vertices&#8217;s along normals based on luminance values of the map while in this case the map is used to control the position of the nails on an axis between a max and a min position also based on the luminance of the map.</p>
<p>I think it&#8217;s possible without scripting I already did something similarsome time ago, I captured a visualization from an audio player and then used it in 3dsmax on an array of cubes to make them &#8220;jump&#8221; along the music.</p>
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	<item>
		<title>By: muneer kappan</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-13629</link>
		<dc:creator>muneer kappan</dc:creator>
		<pubDate>Thu, 07 Aug 2008 11:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-13629</guid>
		<description>goooooooooooooooooooooooooooooooooooooooooooooooooood</description>
		<content:encoded><![CDATA[<p>goooooooooooooooooooooooooooooooooooooooooooooooooood</p>
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	<item>
		<title>By: trent_reznor</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-10790</link>
		<dc:creator>trent_reznor</dc:creator>
		<pubDate>Tue, 08 Jul 2008 14:23:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-10790</guid>
		<description>Nice post man! Although, what if I don&#039;t have vray? Can you aslo use a simple max displace modifier? Plus I noticed the displaced objects in the &quot;Only&quot; video are instanced modeled nails and not just simple cylindrical dots. How do you achieve that? Thanks!</description>
		<content:encoded><![CDATA[<p>Nice post man! Although, what if I don&#8217;t have vray? Can you aslo use a simple max displace modifier? Plus I noticed the displaced objects in the &#8220;Only&#8221; video are instanced modeled nails and not just simple cylindrical dots. How do you achieve that? Thanks!</p>
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	<item>
		<title>By: Zee Kay</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-8545</link>
		<dc:creator>Zee Kay</dc:creator>
		<pubDate>Wed, 02 Apr 2008 06:27:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-8545</guid>
		<description>its good but I dont know how to creat... am new in this area, how I creat it?</description>
		<content:encoded><![CDATA[<p>its good but I dont know how to creat&#8230; am new in this area, how I creat it?</p>
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	<item>
		<title>By: 3d circle</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-8169</link>
		<dc:creator>3d circle</dc:creator>
		<pubDate>Mon, 17 Mar 2008 18:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-8169</guid>
		<description>pin tutorial was excellent</description>
		<content:encoded><![CDATA[<p>pin tutorial was excellent</p>
]]></content:encoded>
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	<item>
		<title>By: Cirosan</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-8093</link>
		<dc:creator>Cirosan</dc:creator>
		<pubDate>Wed, 12 Mar 2008 16:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-8093</guid>
		<description>@ HASAN

The tutorial explains how to obtain this effect with a single frame. If you want to animate it you could create an action and setup a batch process in Photoshop.

Maybe you can use After effects...

Good luck :)</description>
		<content:encoded><![CDATA[<p>@ HASAN</p>
<p>The tutorial explains how to obtain this effect with a single frame. If you want to animate it you could create an action and setup a batch process in Photoshop.</p>
<p>Maybe you can use After effects&#8230;</p>
<p>Good luck <img src='http://www.cg-blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Cirosan</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-8085</link>
		<dc:creator>Cirosan</dc:creator>
		<pubDate>Wed, 12 Mar 2008 09:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-8085</guid>
		<description>Hi Mohamed... thank you so much :)</description>
		<content:encoded><![CDATA[<p>Hi Mohamed&#8230; thank you so much <img src='http://www.cg-blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: hasan</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-8071</link>
		<dc:creator>hasan</dc:creator>
		<pubDate>Tue, 11 Mar 2008 21:48:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-8071</guid>
		<description>So what if we want it to be animated ??!!!!!!!!! 
i mean u&#039;ve insert the result to photoshop to pixelate it and give the very nice effect
i don&#039;t think we will insert every frame into photoshop
so i&#039;ll be thankfull if u replied</description>
		<content:encoded><![CDATA[<p>So what if we want it to be animated ??!!!!!!!!!<br />
i mean u&#8217;ve insert the result to photoshop to pixelate it and give the very nice effect<br />
i don&#8217;t think we will insert every frame into photoshop<br />
so i&#8217;ll be thankfull if u replied</p>
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		<title>By: Mohamed</title>
		<link>http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm/comment-page-1#comment-8067</link>
		<dc:creator>Mohamed</dc:creator>
		<pubDate>Tue, 11 Mar 2008 19:57:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.cg-blog.com/index.php/2008/03/11/pinscreen-vray-tutorial.htm#comment-8067</guid>
		<description>Hey! welcome back!! we missed this blog!!! its so infructive!! and a lot of good informations!!! thnks for all and keep posting please :D</description>
		<content:encoded><![CDATA[<p>Hey! welcome back!! we missed this blog!!! its so infructive!! and a lot of good informations!!! thnks for all and keep posting please <img src='http://www.cg-blog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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