Rendered without Global illumination
Posted by Ciro Sannino - Author on December 26, 2006
Now is easier setting a 3d scene: we can use Global illumination or same Un-Biased engine render like Maxwell render or Indingo. But in the past, when PCs was not so powerful we was used to render with scanline or something like that.
Why actually anybody use these old render engines? Maybe we love...
Filed in: Best rendering
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